Difference between revisions of "Alchemist (Apath)"

From Action
Jump to navigation Jump to search
(New Discoveries ===== Transfer Enchantment)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Apath}}
 
{{Apath}}
== Class Abilities ==
+
== New Discoveries ==
 +
=== Transfer Enchantment ===
 +
''Prerequisite:
 +
Alchemist 6
  
 +
'''Benefit:
 +
The alchemist can spend an hour in an alchemical laboratory to use ''[[Spells (Apath)#Transfer Enhancement | transfer enchantment]]'' (sp).
 +
{{ : Alchemist List Additions (Apath) }}
 
=== Weapon and Armor Proficiency ===
 
=== Weapon and Armor Proficiency ===
If [http://www.d20pfsrd.com/equipment---final/weapons/firearms firearms] are common ("commonplace guns" or "Guns Everywhere"), the alchemist is also proficient with firearms.
+
If [http://www.d20pfsrd.com/equipment---final/weapons/firearms firearms] are common ("commonplace guns" or "guns everywhere"), the alchemist is also proficient with firearms.
  
 
== External Links ==
 
== External Links ==
* [http://pathfinder.ogrehut.com/2010/07/alchemist-build-guide/  Ogre's Alchemist Guide] - How I learned to Lob The Bomb
+
* [http://pathfinder.ogrehut.com/2010/07/alchemist-build-guide/  How I learned to Lob The Bomb] Ogre's Alchemist Guide
 +
* [https://docs.google.com/document/d/1hChbcEsEfQsR7NkwKlzO-GLYtrOtxlkGHpRQgKKZ5gc/edit# Chasing the Philosopher's Stone] N. Jolly's guide to the Pathfinder Alchemist
 +
* [http://lbannenb.home.xs4all.nl/Guides/Alchemy.pdf Alchemical Items Guide v1.1] Ascalaphus
 +
 
 
<!-- OGL -->
 
<!-- OGL -->
 
<noinclude>{{OGL}}</noinclude>
 
<noinclude>{{OGL}}</noinclude>

Latest revision as of 09:24, 6 April 2016

ApathApath Logo
Unofficial rules compendium

New Discoveries

Transfer Enchantment

Prerequisite: Alchemist 6

Benefit: The alchemist can spend an hour in an alchemical laboratory to use transfer enchantment (sp).

Alchemist Spell List Additions

Used by the alchemist to level 6, and the investigator to level 6.

Level 1 alter race, armor

Level 2 blood biography, phantom armor, trial by fire.

Level 3 object Shape I.

Level 4 object Shape II.

Level 5 object Shape III.

Level 6 object Shape IV, true seeing, x-ray eyes.

Weapon and Armor Proficiency

If firearms are common ("commonplace guns" or "guns everywhere"), the alchemist is also proficient with firearms.

External Links


OGL logo.png The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text.