Difference between revisions of "Acolyte of The Skin (D&D balance)"

From Action
Jump to navigation Jump to search
m
m
 
Line 22: Line 22:
 
||Each entry in the special section of the class progression table (certain abilities count twice)|||+12
 
||Each entry in the special section of the class progression table (certain abilities count twice)|||+12
 
|-
 
|-
||+1 level of sorcerer/wizard spellcasting|||-20
+
||+1 level of sorcerer/wizard spellcasting|||-15
 
|-
 
|-
 
||Lose familiar development ||| -2
 
||Lose familiar development ||| -2
 
|-
 
|-
||<br> '''Total''' ||| -3
+
||<br> '''Total''' ||| +2
 
|}
 
|}
Suggested balancing: Gain Improved Familiar and familiar progression.
 
 
[[Category:D&D]]
 
[[Category:D&D]]

Latest revision as of 10:40, 21 March 2007

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium

Base Class: Wizard


Prerequisites (Redundant prerequisites should be ignored)
5 ranks of skills -1

Class Abilities
+1 hit point/level (one increment of hit dice) +4
Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) +2
One extra good save category +2
Each entry in the special section of the class progression table (certain abilities count twice) +12
+1 level of sorcerer/wizard spellcasting -15
Lose familiar development -2

Total
+2