Ace Gunslinger (Apath)

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Unofficial rules compendium

A showman and performance gunfighter, the ace gunslinger lives to show off, with an audience or not. The ace gunslinger is a practitioner of way of life martial arts.

Class Information

This is a martial arts archetype, a gunslinger with presence and showmanship.

Class: gunslinger.

Hit Die: d10.

Class Abilities

The ace gunslinger has all the class abilities of the gunslinger, except as noted below.

Weapon and Armor Proficiency

An ace are proficient with all simple and martial weapons, and with all firearms. They are not proficient with any armor or shields.

Way of Life Armor Bonus (Ex)

When unarmored and unencumbered, the ace gunslinger adds her Charisma bonus (if positive) as a dodge modifier to armor class and CMD. She loses this bonus when she wears any armor, when she uses a shield, when she carries a medium or heavy load, or when she is denied her Dexterity bonus to armor class. This replaces nimble.

Deeds

At first level, the ace gunslinger gains Deft Shootist Deed as a bonus feat. This replaces the gunslinger's dodge deed.

At third level, the ace gunslinger gains Gun Twirling as a bonus feat. The ace gunslinger doesn't need Weapon Focus to use Gun Twirling with a firearm. This replaces the pistol whip deed.

At 11th level, the ace gunslinger gains Leaping Shot Deed as a bonus feat. This replaces the bleeding wound deed.

Bonus Feats

At 2nd level, 4th level and thereafter, the ace gunslinger gains bonus feats. She need not fulfill the prerequisites of these bonus feats. If the ace gunslinger already knows a feat, she can select any combat feat she fulfills the prerequisites for instead.

At 2nd level, the ace gunslinger gains Fabulist as a bonus feat.

At 4th level, the ace gunslinger gains No Name as a bonus feat.

At 8th level, the ace gunslinger gains Improved Critical as a bonus feat. This feat applies to all firearms.

At 12th level, the ace gunslinger gains Named Bullet as a bonus feat.

At 16th level, the ace gunslinger gains Ricochet Shot as a bonus feat.

At 20th level, the ace gunslinger gains Stunning Critical as a bonus feat.

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Armor Proficiency
  • Deeds (level 1 gunslinger's dodge deed, level 3 pistol whip deed, level 11 bleeding wound deed)
  • Bonus Feats (all)
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