Blast Light (Action Powers)
Templates for Action |
- Main article: Powers (Action)
Flash
Basic Action
You can blind everyone in a globe with a diameter equal to your Chi attribute in meters with an intense flash of light.
Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
If there are friends or bystanders in the area, make a second attack roll against friends and a third attack roll against bystanders, using the same rules.
Flash does energy/overexposure damage, but causes no actual hits. A target that would normally take a hit instead loses three shots from his shot counter. Threat groups of unnamed characters in the area as one target for the purpose of flash; either they are all hit or all mossed.
Light Blast
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.
Light Blast does energy/overexposure damage.
This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.
Light Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Light Touch does energy/overexposure damage.
Searing Sphere
Limit Break
You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
Searing Sphere does energy/overexposure damage.
This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.