| Playbook |
Starting Actions
|
| Captain |
Command 2; Sway 1; +4 by choice (max 2 per action)
|
| Cyborg |
Rig 1; +6 by choice (max 2 per action)
|
| Helio |
Helm 2; Interface 1; +4 by choice (max 2 per action)
|
| Lancer |
Mark 2; Command 1; +4 by choice (max 2 per action)
|
| Machinator |
Consort 2; Judge 1; +4 by choice (max 2 per action)
|
| Nestor |
Study 2; Consort 1; +4 by choice (max 2 per action)
|
| Outis |
Rig 2; Interface 1; +4 by choice (max 2 per action)
|
| Philosopher |
Study 2; Judge 1; +4 by choice (max 2 per action)
|
| Posthuman |
Lunar/Micro/Terran 2; Rig 1; +4 by choice (max 2 per action)
|
| Praxic |
Rig 2; Interface 1; +4 by choice (max 2 per action)
|
| Rover |
Mark 2; Lunar 1; +4 by choice (max 2 per action)
|
| Sophist |
Sway 2; Judge 1; +4 by choice (max 2 per action)
|