Officer (5A)
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This is a Fencer subclass for 5A.
An officer flourishes in battles and skirmishes, fighting and leading a number of warriors.
Command Training
When you choose this archetype at 3rd level, you learn the intimidation skill and the Cartographer's and Navigator's tolls. If you already know this skill, you learn any skill of your choice. For each tool you already know you learn a language or gain proficiency with a vehicle.
Command
You can make your voice heard over the din of battle and rally those who despair. As an action you can make a Charisma (Intimidation) check. You and all allies within a number of feet equal to the result (on a battle map round down to the closest increment of 5 feet) lose the frightened condition. If you are not frightened when you do this, you have advantage the check.
Incite
At 7th level, when you use Command, you can remove both the charmed and frightened conditions.
Resolve
At 11th level, you can use Command as a bonus action, and you can remove both the charmed, frightened, and stunned conditions.
Confidence
At 15th level you gain proficiency with Wisdom and Charisma saving throws.