Sorcerer (D&D class)
Revision as of 12:15, 12 January 2007 by hastur>Starfox (Hastur)
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Rules
- Familiar abilities are based on your hit dice, not level.
Variants
Because I perceive the sorcerer as underpowered, all these variants add significantly to the power of the class. In other words, all sorcerers should choose one of these variants; not doing so makes you weaker.
If you want something as close as possible to the original sorcerer, select the wildcard sorcerer variant.
- Battle Sorceror - Warrior
- Crafty Sorcerer - Skilled
- Domain Sorcerer - Focused magic
- Spellbook Sorcerer - Studied magic
- Wildcard Sorcerer - Flexible magic