Barbarian (D&D class)
Revision as of 11:27, 26 October 2006 by hastur>Starfox (Hastur)
This article is imported from the Hastur wiki. See the import log for details.
![]() | |
Unofficial rules compendium | |
|
Options
Totem Barbarian
UA 48 - Different animal aspects change class abilities. Ape, Bear, Boar, Dragon, Jaguar totems.
Whirling Frenzy
UA 66 - A more defensive rage
Berserker Strength
PHII 33 - Automatically rage based on Hp
Gang Banger
Barbarian of city slums not in touch with nature. Only in big somewhat decadent cities. Often a heavy for a gang or a pit fighter. Think of Marv and be very scared.
Gain Class skills: Bluff (Cha), Gather information (Cha), Sleight of Hand (Dex).
Lose Class skills: Handle Animal, Ride, Survival.