Theosophist (Apath)
Jump to navigation
Jump to search
Unofficial rules compendium | |
|
A theosophist explores the natural and spiritual world to find a prsonal path to understanding and power.
Class Abilities
The theosophist has all normal oracle class abilities, except as noted.
Spells
A theosophist uses the druid spell list rather than the cleric/oracle spell list. A theosophist adds all of the summon nature's ally I - IX spells to her list of known spells as soon as the theosophist is capable of casting them. This replaces the "cure" spells an oracle normally learns for free.
Skills
A theosophist does not gain any additional class skills from his mystery.
Bonus Spells
A theosophist does not gain any additional bonus spells from his mystery.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Spells
- Mystery Bonus Class Skills
- Mystery Bonus Spells