Summon Giant (Apath)
Unofficial rules compendium | |
|
Summon Giant (General)
Publisher: Everyman Games.
Prerequisites: Summon nature's ally spell or ability, non-chaotic alignment.
Benefit: Add the following creatures to the list you can summon with summon nature's ally. These creatures can only be summoned in a location or situation typical of its kind, tough summoned guardians are less picky than a normal creature of its type. Spell-like abilities with a duration other than instantaneous used by summoned creatures from this list are dispelled when the summoned creature disappears.
Summon natures ally I orc.
Summon natures ally II half-ogre THC.
Summon natures ally III thawn PA31.
Summon nature's ally IV ogre, firbolgB5.
Summon nature's ally V cave giantB3, river giantB4, wood giantB2.
Summon nature's ally VI hill giant, slag giantB4, stone giant.
Summon nature's ally VII cliff giantB4, desert giantB3, fire giant, frost giant, jungle giantB3.
Summon nature's ally VIII ash giantB3, cloud giant, taiga giantB2.
Summon nature's ally IX ocean giantB4, storm giant.
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |