Mountebank (Apath)
Unofficial rules compendium | |
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A mountebank is not merely a charlatan, he is a dabbler and experimenter in things arcane.
Weapon and Armor Proficiency
Montebanks are proficient with all simple weapons, plus the hand crossbow, longsword, rapier, sap, shortsword, sword cane, and whip. If eastern weapons are in use in the campaign he is also proficient with the hanbo and fighting fan. They are not proficient with armor or shields.
Mage Armor (Sp)
A mountebank with an Intelligence score of 11 or more can use mage armor as a spell-like ability once per day, with a caster level equal to his rogue level and personal range. At 4th level, and every 8 levels thereafter, the mountebank can use this ability one additional time per day. At 8th level, and every 4 levels thereafter, the armor bonus provided the mountebank when he casts mage armor on himself (not on others) increases by +1.
Minor Magic (Sp)
At level 1, the mountebank gains the minor magic rogue talent. She can pick it again as a normal rogue talent, gaining it twice, combining her daily uses and spellls known into one pool. She gains an additional use of minor magic at 4th level and every two levels thereafter. This replaces trapfinding.
Major Magic (Sp)
At level 3, the mountebank learns the major magic rogue talent. She can pick it again as a normal rogue talent, gaining it twice, combining her daily uses and spells known into one pool. She gain an additional use of major magic at 6th level and every four levels thereafter. This replaces trap sense.
Dimension Door (Sp)
At 8th level, a mountebank with an intelligence of 14 or more can use dimension door as a spell-like ability once per day. She gains another use of this ability every 6 levels after level 8. The caster level is equal to his mountebank level. If he ends his dimension door in a location where she can use Stealth to hide, she can do so as a swift action after arriving. This replaces improved uncanny dodge.
Rogue Talents: The following rogue talents complement the mountebank archetype: major magic, minor magic. In In addition, he has access to the following additional advanced rogue talents.
- Trapfinding (Ex): This is the same as the 1st level rogue class ability of the same name.
- Trap Sense (Ex): This is the same as the 3rd level rogue class ability of the same name. Prerequisite: trapfinding.
Advanced Talents: The following advanced rogue talents complement the mountebank archetype: dispelling attack, familiar. In addition, he has access to the following additional advanced rogue talents.
- Fast Dimension Door (Ex): You can use your dimension door spell like ability as a move action, and this does not end your turn. If you started this action hidden, you remain hidden until the end of your turn even if you move into a position where you could not normally use the Stealh skill.
- Improved Uncanny Dodge (Ex): This is the same as the 8th level rogue class ability of the same name.