Mature Plant (Apath)

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Unofficial rules compendium

Mature Plant

Caster Level Maximum Size
1-2 Small
3-4 Medium
5-6 Large
7-8 Huge
9-10 Gargantuan
11+ Colossal

Transmutation
Level: druid 1, ranger 2, witch 2
Components: V, S, M (diamond dust, see text), DF
Casting Time: 1 standard action
Range: touch
Target: plant touched
Duration: 1 round/level (concentration) (see text)
Saving Throw: none
Spell Resistance: no

This spell matures a single plant, causing it to grow and mature in a matter of rounds. It can be cast on a newly planted seed or on an immature plant. For each round the plant grows by one size category, up to a maximum size depending on caster level. If the plant reaches its full natural size and the caster would be capable of making a plant larger than this, it will then burst into flower and fruit simultaneously on the next round. If the spell is cast on a seed, the seed sprouts and the plant grows to tiny size on the first round, and then continues to grow as above. The grown plant is not magical and cannot be dispelled, but if the spell is dispelled while the plant is still growing, growth immediately stops.

The spell can never make the plant grow larger than it could naturally do in the current location and it will not grow in a way that causes it to damage construction. It can create difficult ground and the trunk of the plant is a solid volume, but the trunk can never fill the entire area where the plant is growing.

If the plant yields something of value, such as darkwood or medical or magical effects with a gold value, the caster needs to sprinkle an equal value in diamond dust over the plant as it grows. Normal hardwoods, fruit or herbs have no cost. This spell has no effect on plant creatures or plants with challenge rating, such as green slime.

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