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Unofficial rules compendium
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Various games I've played earlier have had a general set of rules for interaction of both the social and physical kind. Pathfinder has physical interactions in the form of combat maneuvers, but entirely lacks social interactions. The expanded combat maneuvers from Pathfinder Roleplaying Game: Advanced Player’s Guide muddled the interaction rules by introducing many new interactions, each of which requires its own set of feats to do well. This is an attempt to straighten the lines.
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