Halcyon Mage (Apath)

From Action
Revision as of 23:21, 25 January 2014 by Starfox (talk | contribs) (new)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
ApathApath Logo
Unofficial rules compendium

Collegiate arcanists are students of one of the oldest academies of magical learning. A Collegiate arcanist studies and follows ancient traditions of magic and utilizes these secrets to bring decency and integrity to civilization.

Most Collegiate arcanists consider their studies to be a sacred duty and a tradition that spans the ages.

Class Information

This is a prestige class archetype.

Prestige Class: collegiate arcanist.

Build Classes: wizard

The collegiate arcanist is a wizard with a focus on nature, life, and decency.

Role: Collegiate arcanists' work to support their fellow creatures and nourish life. When the situation demands they can take up arms, but they take the long view and feel that peace is generally the better solution.

Alignment: Collegiate arcanists must be good.

Hit Die: d6.

Class Skills

The collegiate arcanist's class skills (and the key ability for each skill) are Craft (Int), Diplomacy (Cha), Fly (Dex), Handle Animal (Cha), Heal (Wis), Knowledge (all) (Int), Linguistics (Int), Profession (Wis), Ride (Dex), Spellcraft (Int), and Survival (Wis).

Skill Ranks at Each Level: 2 + Int modifier.

Weapon and Armor Proficiency

Collegiate arcanists are proficient with the club, dagger, sling, and quarterstaff, but not with any type of armor or shield. Armor interferes with a collegiate arcanist's movements, which can cause his spells with somatic components to fail.

Class Features

A collegiate arcanist has all the wizard's class features except as noted.

Spell Mastery

A collegiate arcanist gains Spell Mastery as a bonus feat at 1st level. This replaces Scribe Scroll.

Aura of Good (Ex)

From 2nd level, the power of a Collegiate arcanist's aura of good (see detect good) is equal to her class level.

=== Halcyon Magic (Su) At 3rd level and every second level after level 3, a collegiate arcanist chooses a spell from the druid spell list and treats it as if it were on the spell list of one of wizard spell list. To learn a druid spell in this way, the collegiate arcanist must have ranks in Knowledge (nature) equal to three times the level of the spell learned. The spell's type becomes arcane and its save DC functions as normal for a wizard spell. The Collegiate arcanist automatically learns this spell and adds it to her spellbook.

Superior Spell Mastery (Ex)

At 4th level, by spending a total of 24 hours studying over a maximum of 3 days, a Collegiate arcanist can change the spells she has mastered with the Spell Mastery feat. She can choose a number of spells she knows up to her Intelligence modifier, which have a maximum combined spell level total equal to or less than her ranks in the Spellcraft skill, to be her Spell Mastery spells in place of the same number of spells she previously selected for her Spell Mastery feat.

Virtuous Spells (Su)

At 5th level, a Collegiate arcanist casts spells with the good descriptor at +1 caster level. To prepare a spell with the evil descriptor, she must use two spell slots of that spell level to prepare the spell.

Intoned Recollection (Ex)

At 6th level, by performing a special ritual, a Collegiate arcanist can prepare a spell into an open arcane spell slot with 1 minute of preparation. The open spell slot cannot have been one that was filled previously that day and was expended; it must have purposefully been left empty at the beginning of the day when the Collegiate arcanist prepared her spells. She must be able to read her spellbook or have mastered the spell with the Spell Mastery feat in order to prepare it with this ability. She doesn't need to rest for 8 hours beforehand, but all other requirements of the preparation process still apply.

At 13th level, she can do this as a full-round action, provided she has her spellbook in hand or has mastered the spell with the Spell Mastery feat. She can use this ability a number of times per day equal to her Intelligence modifier.


Lasting Goodness (Su)

At 3rd level, all of a Collegiate arcanist's spells with the good descriptor have their durations extended by a number of rounds equal to her class level. A spell with a duration of concentration, instantaneous, or permanent isn't affected by this ability. Spontaneous Spell Mastery (Ex)

At 4th level, a Collegiate arcanist can “lose” any prepared spell to cast a spell of the same spell level or lower which she has mastered with the Spell Mastery feat. She can use this ability once per day, plus one additional time per day at 8th level. Blessed Warding (Sp)

At 5th level, a Collegiate arcanist is under a constant protection from evil effect (caster level equal to her class level). If this is dispelled, she can reactivate it as a swift action. Immediate Spell Mastery (Sp)

At 6th level, once per day, a Collegiate arcanist can cast any spell she has mastered with the Spell Mastery feat, even if she hasn't prepared it that day. This spell is treated like any other spell cast by the Collegiate arcanist, but can't be modified by metamagic feats or other abilities. Righteous Contravention (Su)

At 7th level, a Collegiate arcanist gains a +2 bonus on checks to overcome the spell resistance of evil creatures or evil objects, and on checks to dispel spells cast by evil creatures, spells with the evil descriptor, or evil magic items. Holy Arcana (Ex)

At 9th level, a Collegiate arcanist adds all the bonus spells from the Good cleric domain to the spell list of one of her arcane spellcasting classes. These spells become arcane and the save DCs function as normal for the arcane spellcasting class list she adds them to. Altruistic Guardian (Su)

At 10th level, once per day when a spell or supernatural effect that allows spell resistance targets a Collegiate arcanist's allies or they are within its area of effect, she can use this ability as an immediate action to redirect the effects to herself. She can do this for a number of allies up to her Intelligence modifier, provided they are within 30 feet of her. The Collegiate arcanist must make all appropriate saving throws for each ally, possibly making multiple saving throws against the same spell or effect. She suffers all damage, conditions, and other effects that her allies would have taken, possibly taking these multiple times. Area effects with a non-instantaneous duration can still affect her allies normally at a later time. Timeless Body (Ex)

At 10th level, a Collegiate arcanist no longer takes penalties for aging. This functions exactly like the druid ability of the same name.

Table: Collegiate Arcanist

Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
0+1 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +0 +0 +2 Arcane ties, bookish, cantrips, knowledge focus 3 1
2nd +1 +0 +0 +3 Lore 4 2
3rd +1 +1 +1 +3 4 2 1
4th +2 +1 +1 +4 Secret 4 3 2
5th +2 +1 +1 +4 4 3 2 1
6th +3 +2 +2 +5 Bonus Language 4 3 3 2
7th +3 +2 +2 +5 4 4 3 2 1
8th +4 +2 +2 +6 Secret 4 4 3 3 2
9th +4 +3 +3 +6 4 4 4 3 2 1
10th +5 +3 +3 +7 Bonus Language 4 4 4 3 3 2
11th +5 +3 +3 +7 4 4 4 4 3 2 1
12th +6/+1 +4 +4 +8 Secret 4 4 4 4 3 3 2
13th +6/+1 +4 +4 +8 4 4 4 4 4 3 2 1
14th +7/+2 +4 +4 +9 Greater Lore 4 4 4 4 4 3 3 2
15th +7/+2 +5 +5 +9 4 4 4 4 4 4 3 2 1
16th +8/+3 +5 +5 +10 Secret 4 4 4 4 4 4 3 3 2
17th +8/+3 +5 +5 +10 4 4 4 4 4 4 4 3 2 1
18th +9/+4 +6 +6 +11 True Lore 4 4 4 4 4 4 4 3 3 2
19th +9/+4 +6 +6 +11 4 4 4 4 4 4 4 4 3 3
20th +10/+5 +6 +6 +12 Secret 4 4 4 4 4 4 4 4 4 4

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Scribe Scroll
  • Bonus Feats