Dwarf Elephant (Apath)
		
		
		
		
		
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| Unofficial rules compendium | |
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Tiny for an elephant, this creature is the size of a pony.
Dwarf Elephant CR 1
- XP 400
 - N Medium animal
 - Init +2; Senses low-light vision, scent; Perception +6
 
DEFENSE
- AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
 - hp 11 (2d8+2)
 - Fort +4, Ref +5, Will +2
 
OFFENSE
- Speed 40 ft.
 - Melee gore +5 (1d8+4), slam +5 (1d6+4)
 - Space 5 ft.; Reach 5 ft.
 
STATISTICS
- Str 18, Dex 15, Con 13, Int 2, Wis 14, Cha 7
 - Base Atk +1; CMB +5; CMD 17 (21 vs. trip)
 - Feats Skill Focus (Perception)
 - Skills Perception +10
 
ECOLOGY
- Environment warm islands, valleys
 - Organization solitary or herd (3–20)
 - Treasure none
 
- Dwarf elephants are much smaller than other elephants, living in isolated environments such as closed-of vales or small islands. Furred arctic variants live in areas heated by volcanic activity. There are rumors of albino dwarf elephants living in ruins, cavers, and sewers.