Davirat (Apath)
Unofficial rules compendium | |
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Davirats are students of ancient history and runic lore. They are respected for their depth of knowledge about history, yet some people find them dangerously stubborn in their pursuit of secrets best left lost, or their borderline obsession with any scrap or fragment of carven rubble. Davirats are dogged in their pursuit of knowledge, often secretive not only with outsiders but with one another, as each strives to uncover a forgotten scrap of lore, or present a triumphant dissertation to his peers or to academics half a world away.
Class Information
This is a prestige class archetype.
Prestige Class: davirat.
Build Classes: wizard
The davirat is a wizard who is a friend of genies.
Alignment: Non-evil. Daivrat are respected by genies for their willingness to treat them as equals rather than potential slaves. They are never evil.
Hit Die: d6.
Class Skills
The davirat's class skills (and the key ability for each skill) are Appraise (Int), Climb (Str), Craft (Int), Disable Device (Dex), Fly (Dex), Knowledge (all) (Int), Linguistics (Int), Perception (Wis), Profession (Wis), Spellcraft (Int). Survival (Wis), and Use Magic Device (Cha).
Skill Ranks at Each Level: 2 + Int modifier.
Class Features
Davirats have all the class features of wizards, except as noted.
Bonus Languages
A davirat adds Aquan, Auran, Ignan, and Terran (the languages of water, air, fire,and earth-associated outsiders, respectively) to the bonus languages she can select for her race, and she must learn at least one of these languages if she has any bonus languages from her Intelligence score.
Elemental Focus (Su)
At 2nd level, the daivrat gains a measure of connection with elemental powers. Choose one of the following descriptors: acid, air, cold, earth, electricity, fire, or water. When casting spells of the chosen descriptor, the daivrat is considered to possess the Spell Focus feat for that spell. Only one Spell Focus or Greater Spell Focus applies to the casting of a spell.
Genie-Tongue
At 4th level a daivrat becomes well-versed in communicating with genies and genie-kin. A daivrat gains a +2 bonus on Charisma-based checks to influence the attitudes of genies and allies of genies, and a +4 bonus to Knowledge checks regarding genies.
Zhyen Familiar
At 6th level, a daivrat can select a zhyen to serve as his familiar, replacing any familiar he already possesses, as if he had the Improved Familiar feat.
Spell-Fetch (Su)
Once per day, while preparing spells (or spell slots, for spontaneous casters), a daivrat can conjure a minor genie to find an unusual spell for him. The daivrat chooses one spell he does not know, such as a spell from a prohibited school or from another class’s spell list, and sends the genie to fetch magical energy matching that spell. The genie returns after 10 minutes and presents the daivrat with the matching spell energy.
For the next 24 hours he can prepare the fetched spell as if it were in his spellbook.
At 8th level, the genie can retrieve any spell of 3rd level or lower. At 12th level, the genie can retrieve any spell of 6th level or lower. At 18th level, the genie can retrieve any spell of 8th level or lower. The genie is incorporeal and has no other powers or abilities (it cannot be used to scout, send messages, and so on) and vanishes once it delivers the spell.
Preparing or casting the fetched spell is more difficult than using spells the daivrat actually knows. If the fetched spell is on the wizard's class’s spell list, it is treated as 1 spell level higher than normal; otherwise it is treated as 2 spell levels higher than normal.
Genie’s Friend (Su)
At 10th level, a daivrat gains a +2 bonus to his caster level when conjuring genies. At 16th level, this bonus increases to +4.
Elemental Attunement (Ex)
At 12th level, the daivrat gains energy resistance 5 against acid, cold, electricity, or fire.
Greater Elemental Focus (Su)
At 14th level, the daivrat’s connection with his chosen element deepens. When casting spells with the descriptor chosen for his elemental focus ability, the daivrat is now considered to possess the Greater Spell Focus feat. Only one Spell Focus or Greater Spell Focus applies to the casting of a spell.
Genie-kin (Ex)
At 20th level, the daivrat’s type changes to outsider (native). He gains acid, cold, electricity, and fire resistance 5, resistance 10 against his chosen energy type from his elemental attunement ability, and damage reduction 5/—.
Table: Davirat
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Spells per Day | |||||||||
0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | ||||||
1st | +0 | +0 | +0 | +2 | Arcane bond, cantrips | 3 | 1 | — | — | — | — | — | — | — | — |
2nd | +1 | +0 | +0 | +3 | Elemental focus | 4 | 2 | — | — | — | — | — | — | — | — |
3rd | +1 | +1 | +1 | +3 | 4 | 2 | 1 | — | — | — | — | — | — | — | |
4th | +2 | +1 | +1 | +4 | genie-tongue | 4 | 3 | 2 | — | — | — | — | — | — | — |
5th | +2 | +1 | +1 | +4 | 4 | 3 | 2 | 1 | — | — | — | — | — | — | |
6th | +3 | +2 | +2 | +5 | Zhyen familiar | 4 | 3 | 3 | 2 | — | — | — | — | — | — |
7th | +3 | +2 | +2 | +5 | 4 | 4 | 3 | 2 | 1 | — | — | — | — | — | |
8th | +4 | +2 | +2 | +6 | Spell-fetch (3rd) | 4 | 4 | 3 | 3 | 2 | — | — | — | — | — |
9th | +4 | +3 | +3 | +6 | 4 | 4 | 4 | 3 | 2 | 1 | — | — | — | — | |
10th | +5 | +3 | +3 | +7 | Genie's friend (+2) | 4 | 4 | 4 | 3 | 3 | 2 | — | — | — | — |
11th | +5 | +3 | +3 | +7 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | — | — | — | |
12th | +6/+1 | +4 | +4 | +8 | Elemental attunement, Spell-fetch (6th) | 4 | 4 | 4 | 4 | 3 | 3 | 2 | — | — | — |
13th | +6/+1 | +4 | +4 | +8 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | — | — | |
14th | +7/+2 | +4 | +4 | +9 | Greater elemental focus | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | — | — |
15th | +7/+2 | +5 | +5 | +9 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | — | |
16th | +8/+3 | +5 | +5 | +10 | Spell-fetch (6th) | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | — |
17th | +8/+3 | +5 | +5 | +10 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | |
18th | +9/+4 | +6 | +6 | +11 | Genie's friend (+4), Spell-fetch (8th) | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
19th | +9/+4 | +6 | +6 | +11 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | |
20th | +10/+5 | +6 | +6 | +12 | Genie-kin | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Summary of Lost Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Arcane School
- Bonus Feats