Cyclopean Curse (Apath)

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Unofficial rules compendium

Cyclopean

You have only a single large eye in the middle of your brow.

At 1st level, your eye puts a great demand on your body, consuming enormous amounts of energy. You eat as much as two normal people of your race. In addition, you take a -2 penalty on saving throws against abilities that blind, dazzle, or otherwise impact your vision. You are instantly recognizable because of your eye, and suffer a -10 penalty on all Disguise checks and using Diplomacy to gather information on you has the DC reduced by 5.

You gain Ferocity (Ex) You remain conscious and can continue fighting even if your hit point total is below 0. You are still still staggered and lose 1 hit point each round. You still die normally from negative hit points.

At 5th level you gain Flash of Brutality (Su). Once per day as a swift action, you can gain a burst of savage inspiration. This doubles the threat range of all weapons, natural attacks, and rock attacks you make until the start of its next turn. Furthermore, when you reach 0 or fewer hit points and are conscious because of ferocity, this ability recharges, allowing it to use the ability again that same day.

At 10th level you gain Flash of Insight (Su). Once per day as an immediate action, a you can peer into an occluded visual spectrum of possible futures, gaining insight that allows you to select the exact result of one die roll before the roll is made. This effect can only alter an roll you make, and cannot be applied to the rolls of others.

At 15th level you can use flash of brutality a number of times per day equal to your Charisma bonus (minimum 2). You recover any spent uses when you fall to 0 or fewer hit points.

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