Cavalier (Apath)

From Action
Revision as of 21:32, 22 July 2012 by Starfox (talk | contribs) (→‎Cavalier Orders: Order of the Unicorn)
Jump to navigation Jump to search
ApathApath Logo
Unofficial rules compendium
This is a stub. You can help the Action wiki by editing this article.

Cavalier Orders

Order of the Heart

Edicts: Cavaliers of the order of the heart are sworn defenders of their comrades. They can never betray their comrades in arms or flee when their companions cannot retreat (except when so ordered by a superior officer), and they must always guard the honor and glory of their group or company.

Challenge: Whenever an order of the heart cavalier issues a challenge, he does not take an armor class penalty to attacks from others than his challenge target.

Skills: An order of the heart cavalier adds Knowledge (history) (Int) and Perception (Wis) to his list of class skills. Whenever an order of the shield cavalier uses the Heal skill on a member of his party or company (himself included) or Knowledge (History) to remember a fact about his company or companions (or their ancestors), he receives a bonus on the check equal to 1/2 his cavalier level (minimum +1).

Order Abilities: A cavalier belonging to the order of the heart gains the following abilities as he increases in level.

Order of the Unicorn

Edicts: A cavalier of the order of the unicorn must always strive to shine as an individual, to be at the forefront of every advance and to fulfill his own goals, regardless of hindrances or competition.

Challenge: An order of the unicorn cavalier and his mount does not provoke attacks of opportunity when making a Charge against the target of his challenge. This includes overrun attempts you make on the way to your target.

Skills: An order of the unicorn cavalier has Appraise (Int) and Survival (Wis) as class skills.