Imbue Mind (Action Powers)
Jump to navigation
Jump to search
Templates for Action |
- Main article: Powers (Action)
Confusion
Basic Action or Limit Break
You make the target unable to distinguish friend from foe. Use the rules for Interaction Stunts, on a setback the target is fully convinced friends are foes and foes are friends (at least until these supposed friends attack). Confusion lasts for one fight.