Imbue Fire (Action Powers)
Templates for Action |
- Main article: Powers (Action)
Breath of the Dragon
Basic Action
Make a Normal Melee Attack attack with a +3 bonus to your normal damage.
Cinder Strike
Limit Break
Make a strike that causes cinders to leap out and strike nearby opponents. You attack all enemies in a globe with a diameter of five meters with you at the center, causing Fire damage.
Flame Spear
You create one or more melee weapons in your hand(s). These function exactly as normal weapons of the type you choose to create, but are constructs made of ephemeral materials and not of any particular material a creature might be vulnerable or resistant to. They disappear at the end of any round when it is not in your hand. You must be familiar with a weapon to create it this way.
This power can create spears and pole arms.
Claw of the Dragon
Trigger Action (Combo)
Add +2 to the Outcome of an already successful Melee attack or stunt you have just made.
Flame Strike
Inherent
You can make Melee attacks that do Body +4 Fire damage.
Fire Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Fire Touch does Fire damage.
Fuel for the Fire
Trigger Action (Focus)
Whenever you cause a Hit to an opponent using Melee, you can focus.
Hell's Heart
Limit Break
Make a Normal Melee Attack; if it causes a Hit the target takes a Damage Setback.
Soul of Fire
Inherent
You can use your body to do melee attacks that do Mind +2 Fire damage, or more if you are using an Implement to improve damage.