Maneuver Schticks (Action)

From Action
Revision as of 16:12, 14 March 2008 by Starfox (talk | contribs) (Recon)
Jump to navigation Jump to search
ActionT4 logo
Heroic Action Role-Play

Ambush

Trigger Action (Focusing)

When you see hostiles but they cannot see you, you can focus.

Caped Crusader

Stance

Strike a pose while wearing a great billowing cloak. For the rest of the round you can glide using this cape, moving only horizontally or downwards.

Escape Artist

Limit Break

You have the marvelous ability to contort your limbs and dislocate your bones in order to slip out of ropes, manacles or other restraints, as well as openings to small for an ordinary human to move through.

You use Maneuver for these stunts, and the difficulty depends on the mode of restraint used. Regardless of the method employed, the minimum difficulty is the binder's Melee skill.

Restraint Difficulty
Simple handcuffs, hole wider than your shoulders but too narrow to crawl in. 5
Manacles, hole as wide as your hips but not your shoulders. 10
Straightjacket, foot cuffs, hole as wide as your head but not your hips 15
Bonds custom-adjusted for you 20

Fade

Inherent

You automatically an unobtrusively position yourself so as not to be noticed. As long as there is something to fade behind and you are not doing anything specific, you are considered to be sneaking.

Recon

Stance

This works like Sneak, except that you can both move and perform an action (or take a double move) while sneaking. This also means you can move cross-country at normal speed and still sneak. This makes you a good point man, as long as you keep ahead of your team.