Cat (Action)
Heroic Action Role-Play |
Cats encompass a variety of human/feline hybrids, from house cats to lynx, ocelots and panthers. The Lion and Tiger are separate races.
Attributes and Schticks
Body: 4-8
Mind: 6-8
Reflexes: 6-12
Move: 5
Description
Stealthy killers with kittenish charm; it is hard to place cats.
Appearance
A cat is slightly smaller than a human, furred, tailed, and with a pronounced cat face. Details of pattern and face vary greatly; some Cats take after house cats, other are more feral.
Role
Cats are proud and individualistic creatures. They tend to be hangers-on rather than true members of any group, rarely bothering to discuss group policy, instead slipping away quietly if things are not to their liking. They donöt take orders well, but have good initiative and carry their own weight. They respect physical prowess, and a group made up mainly of Cats generally has a strong leader that dictates policy and tries to keep underlings from disappearing.
Politics
Cats rarely have political bodies stable enough to affect politics. When they do, they tend to be warrior tribes or formal warrior societies driven by face and honor. Loyalty is not a natural trait in a Cat, and policies change on a whim.
Integration
Individual Cats integrate well with most other races. They have trouble with the excessively hidebound, like dwarfs, but are otherwise charming enough and clever enough to be tolerated almost everywhere, but remain strangers at heart. That is good enough for them; cats don't generally want to be fully integrated.
Family
Cat's don't make strong families. Females mate with whoever they choose, usually preferring strong toms. They give birth to litters of very small kittens that grow quickly; a cat is capable of caring for itself by age six tough they take the same time as humans to fully mature. Kittens are adorable, and are often adopted by someone other than the mother early in life.