Academic (5A)

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This is a Fencer subclass for 5A.

Some scholars become fencers, able to defend their ideas with steel if debate fails. An academic has a formal education, and later gains the prestige that comes with great knowledge.

Graduate

When you choose this archetype at 3rd level, you learn two languages and one of these skills: Arcana, History, Investigation, Nature, or Religion, plus any one other skill of your choice. When you hear another creature talking a in language you understand, you can spend a reaction to determine if they are skilled in Arcana, History, Investigation, Nature, or Religion.

Professor

At 7th level select one of these skills that you know: Arcana, History, Investigation, Nature, or Religion. When you make skill checks for this skill, and when making Charisma checks against a creatures skilled in the selected skill, you have advantage.

Savant

At 11th level, you can use your Professor ability with all of these skills: Arcana, History, Investigation, Nature, and Religion. You gain expertise (double Proficiency Bonus) in one of Arcana, History, Investigation, Nature, or Religion.

Sage

At 15th level you gain proficiency with Intelligence and Wisdom saving throws.