Academic (5A)
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This is a Fencer subclass for 5A.
Some scholars become fencers, being able to defend their ideas with steel if debate fails. An academic has a formal education, and later gains the prestige that comes with great knowledge.
Graduate
When you choose this archetype at 3rd level, you learn two languages and one of these skills: Arcana, History, Investigation, Nature, and Religion, plus any one other skill of your choice. When you hear another creature talking a in language you understand, you can spend a reaction to determine if they are skilled in each of these skills: Arcana, History, Investigation, Nature, and Religion.
Professor
At 7th level select one of these skills: Arcana, History, Investigation, Nature, or Religion. When you make skill checks for this skill, and when making Charisma checks against a creatures skilled in the selected skill, you have advantage.
Savant
At 11th level, you can use your Professor ability with Arcana, History, Investigation, Nature, and Religion. You gain expertise (double Proficiency Bonus) in the choice of Arcana, History, Investigation, Nature, or Religion you made at level 3.
Sage
At 15th level you gain proficiency with Intelligence and Charisma saving throws.