Body Slots (D&D)
Revision as of 11:05, 2 February 2007 by hastur>Starfox (Hastur)
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Unofficial rules compendium | |
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There is some ambiguity in the table on pag 288 in the DMG, as several categories of items (and thus rows in the table) can occupy the same body slot (gloves and gauntlets in their example) but how this is done is not clarified. This table defines the available body slots.
Body Slot | Normal Gear | Affinity |
Head | Headband, helmet | Mental improvement, ranged attacks |
Hat | Interaction | |
Eye | Lenses, goggles | Vision |
Shoulder | Vest, vestment | Class ability improvement |
Back | Cloak, cape, mantle | Transformation, protection |
Neck | Amulet, brooch, medallion, necklace, periapt, scarab | Protection, discernment |
Phylactery | Morale, alignment | |
Arm | Bracers | Combat |
Hand | Gloves | Quickness |
Gauntlets | Destructive power | |
Fingers & wrists (2 slots) | Rings | Protection, spell effects |
Bracelets | Allies | |
Body | Armor | Protection |
Shirt | Physical improvement | |
Robe | Multiple effects | |
Vitals | Belt, Girdle | Physical improvement |
Legs | Boots | Movement |
DMG 214
Body Slot | Normal Gear | Affinity |
Head | Headband, helmet | Mental improvement, ranged attacks |
Phylactery | Morale, alignment | |
Hat | Interaction | |
Eye | Lenses, goggles | Vision |
Shoulder | Vest, vestment | Class ability improvement |
Shirt | Physical improvement | |
Back | Cloak, cape, mantle | Transformation, protection |
Neck | Amulet, brooch, medallion, necklace, periapt, scarab | Protection, discernment |
Arm | Bracers | Combat |
Bracelets | Allies | |
Hand | Gloves | Quickness |
Gauntlets | Destructive power | |
Fingers (2 slots) | Rings | Protection, spell effects |
Body | Armor | Protection |
Robe | Multiple effects | |
Vitals | Belt, Girdle | Physical improvement |
Legs | Boots | Movement |