Foot Knight (D&D Paladin variant)

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Unofficial rules compendium

Gain ability to ignore movement penalties for armor at level 5. You may still suffer reduced movement due to encumberance. Lose Special Mount.

Special Mount: The foot knight does not get a special mount.

Bonus Feats: At level 5, 10, 15 and 20, the foot knight get to select a bonus feat from this list. Agile Shield Fighter, Armor Mobility (Heavy), Armor Mobility (Medium), Close-Quarters Fighting, Diehard, Dodge, Endurance, Improved Shield Bash, Mobility, Shield Charge, Shield Slam, and Shield Ward. All prerequisites must be fulfilled.