Oerdian (Greyhawk 4E)
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Humans are the dominant race of Greyhawk, even after the resurge of the fey. This means humans need to be treated in greater detail than in most D&D campaigns. These variants of the basic human differ in details, but follow the general humans on humans as outlined in the Player’s Handbook, including the bonus feeat and extra at-will power. There are three differences besides purely cultural traits. Attributes are specified, with a +2 bonus to two different attributes. Bonus skills are specified to one of a short list – not to class skills. In some cases the second language is specified as well.
Oerdian
The ultimate in human pride, the Oerdians are lords among men, strong and confident to a fault. They build strong nations and dominate a wide stretch of the central Flaeness, from Nyrond to the Great Kingdom.
- Attribute bonuses: +2 Str, +2 Cha
- Recommended classes: Cleric, Paladin, Rouge, Warlord
- Cultural classes: Cleric, Paladin, Fighter, Warlock, Warlord
- Languages: Common, Oerdian.
- Bonus Skill: One of Athletics, Diplomacy, Intimidate, Religion.