Jump (D&D skill)
Revision as of 08:43, 5 February 2007 by hastur>Starfox (Hastur)
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Unofficial rules compendium | |
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A character that wears no armor, shield, shoes, gauntlets and only light clothes similar to a monk's outfit gets a +5 bonus on Jump
checks. Such a character can carry two items no larger that three codes smaller than herself (such as a light weapon or very small bag) strapped to the body.
The character can be wielding a staff or spear, otherwise her hands must be free.
A character can use a flexible 10 ft. pole to pole-vault, which grants a +5 circumstance bonus to jump checks where applicable.