Planar Animist (Apath)
Unofficial rules compendium | |
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A planar animist has a tie to another plane, either outer or inner. Some planar animists are tied to a specific plane, others see themselves as guardians of planar barriers.
Class Abilities
The planar animist man has all normal animist class abilities, except as noted.
Allied Monster Spirits
A planar animist always gains summon monster as known spells as they advance in level, never summon nature's ally. This is a modification to summon allied spirits.
Spirit Guide
The planar animist's spirit guide is a spirit appropriate to her chosen plane. It's goals and ideals are foreign to the material plane. It otherwise functions as a normal spirit guide.
Banishment (Sp)
At 7th level you can attempt to use banishment once per day at level seven, plus one time per day for every 4 additional animist levels. This has a save DC of 10 + half your planar animist level + your Charisma modifier. At 14th level, a banished creature cannot enter the plane you banished it from without your (or one of your descendent's) permission or for a thousand years and a day. This replaces the seal spirit (7th level) ability.
Planar Adaption (Sp)
At 11th level you can use planar adaption as a spell-like ability at will. This replaces the banish spirit ability.
Forbiddance (Sp)
At level 14 you can use forbiddance as a spell-like ability once per day at level 14 and an additional time per day for every 3 levels after that. This replaces the ghost walk ability.
Table: The Animist
Class Level |
Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special | Spells per Day | Spells Known | |||||||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ||||||
1st | +0 | +0 | +0 | +2 | Detect spirits, orisons, animist taboo, spirit channel | 2 | 4 | 2 | ||||||||||||||||
2nd | +1 | +0 | +0 | +3 | Placate spirit | 3 | 5 | 2 | ||||||||||||||||
3rd | +2 | +1 | +1 | +3 | Blessing of the spirits | 4 | 5 | 3 | ||||||||||||||||
4th | +3 | +1 | +1 | +4 | Ghost body | 5 | 3 | 6 | 3 | 1 | ||||||||||||||
5th | +3 | +1 | +1 | +4 | Exorcism | 6 | 5 | 6 | 4 | 2 | ||||||||||||||
6th | +4 | +2 | +2 | +5 | Warding of the spirits | 6 | 5 | 3 | 7 | 4 | 2 | 1 | ||||||||||||
7th | +5 | +2 | +2 | +5 | Banishment | 6 | 6 | 4 | 7 | 5 | 3 | 2 | ||||||||||||
8th | +6/+1 | +2 | +2 | +6 | See the unseen | 6 | 6 | 5 | 3 | 8 | 5 | 3 | 2 | 1 | ||||||||||
9th | +6/+1 | +3 | +3 | +6 | Spirit quest | 6 | 6 | 6 | 4 | 8 | 5 | 4 | 3 | 2 | ||||||||||
10th | +7/+2 | +3 | +3 | +7 | Ghost warrior | 6 | 6 | 6 | 5 | 3 | 9 | 5 | 4 | 3 | 2 | 1 | ||||||||
11th | +8/+3 | +3 | +3 | +7 | Planar adaption | 6 | 6 | 6 | 6 | 4 | 9 | 5 | 5 | 4 | 3 | 2 | ||||||||
12th | +9/+4 | +4 | +4 | +8 | Greater blessing of the spirits | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 5 | 5 | 4 | 3 | 2 | 1 | ||||||
13th | +9/+4 | +4 | +4 | +8 | Guide concentration | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 5 | 5 | 4 | 4 | 3 | 2 | ||||||
14th | +10/+5 | +4 | +4 | +9 | Forbiddance | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | ||||
15th | +11/+6/+1 | +5 | +5 | +9 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 2 | |||||
16th | +12/+7/+2 | +5 | +5 | +10 | Weaken spirits | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 5 | 5 | 4 | 4 | 4 | 3 | 2 | 1 | ||
17th | +12/+7/+2 | +5 | +5 | +10 | Spirit destination | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 5 | 5 | 4 | 4 | 4 | 4 | 3 | 2 | ||
18th | +13/+8/+3 | +6 | +6 | +11 | Spirit loyalty | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 9 | 5 | 5 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
19th | +14/+9/+4 | +6 | +6 | +11 | Ghost general | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 9 | 5 | 5 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
20th | +15/+10/+5 | +6 | +6 | +12 | Planar deputation | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 9 | 5 | 5 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Summon Allied Spirits
- Spirit Guide
- Seal Spirit
- Banish Spirit
- Guide Walk