Domain Inquisitor (Apath)
Unofficial rules compendium | |
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The domain inquisitor is focused on the domain and focused study of divine spells, supplementing his magic with that of a domain.
Class Information
This is a inquisitor archetype
Hit Die: d8.
Class Abilities
The domain inquisitor has all the standard inquisitor class features, except as follows.
Domain Spells
At 1st level the domain inquisitor must select a domain, not an inquisition. In addition to the normal benefits the inquisitor gains from domains, the domain inquisitor adds the spells of her chosen domain to his spell list. She never receives spells of 7th or higher level, these spells are not on her spell list. When the domain inquisitor gains access to a new level of inquisitor spells, she must choose her domain spell of this level as her first known spell of this level. This is a modification to the domain/inquisition ability. A complete listing of domains can be found here: Domains.
Table: Domain Inquisitor
Class Level |
Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special | Spells per Day | |||||
1st | 2nd | 3rd | 4th | 5th | 6th | ||||||
1st | +0 | +2 | +0 | +2 | Domain (level 1), judgment 1/day, monster lore, orisons, stern gaze | 1 | — | — | — | — | — |
2nd | +1 | +3 | +0 | +3 | Detect alignment | 2 | — | — | — | — | — |
3rd | +2 | +3 | +1 | +3 | Solo tactics, teamwork feat | 3 | — | — | — | — | — |
4th | +3 | +4 | +1 | +4 | Domain (level 2), judgment 2/day | 3 | 1 | — | — | — | — |
5th | +3 | +4 | +1 | +4 | Bane, discern lies | 4 | 2 | — | — | — | — |
6th | +4 | +5 | +2 | +5 | Teamwork feat | 4 | 3 | — | — | — | — |
7th | +5 | +5 | +2 | +5 | Domain (level 3), judgment 3/day | 4 | 3 | 1 | — | — | — |
8th | +6/+1 | +6 | +2 | +6 | Second judgment | 4 | 4 | 2 | — | — | — |
9th | +6/+1 | +6 | +3 | +6 | Teamwork feat | 5 | 4 | 3 | — | — | — |
10th | +7/+2 | +7 | +3 | +7 | Domain (level 4), judgment 4/day | 5 | 4 | 3 | 1 | — | — |
11th | +8/+3 | +7 | +3 | +7 | Stalwart | 5 | 4 | 4 | 2 | — | — |
12th | +9/+4 | +8 | +4 | +8 | Greater bane, teamwork feat | 5 | 5 | 4 | 3 | — | — |
13th | +9/+4 | +8 | +4 | +8 | Domain (level 5), judgment 5/day | 5 | 5 | 4 | 3 | 1 | — |
14th | +10/+5 | +9 | +4 | +9 | Exploit weakness | 5 | 5 | 4 | 4 | 2 | — |
15th | +11/+6/+1 | +9 | +5 | +9 | Teamwork feat | 5 | 5 | 5 | 4 | 3 | — |
16th | +12/+7/+2 | +10 | +5 | +10 | Domain (level 6), judgment 6/day, third judgment | 5 | 5 | 5 | 4 | 3 | 1 |
17th | +12/+7/+2 | +10 | +5 | +10 | Slayer | 5 | 5 | 5 | 4 | 4 | 2 |
18th | +13/+8/+3 | +11 | +6 | +11 | Teamwork feat | 5 | 5 | 5 | 5 | 4 | 3 |
19th | +14/+9/+4 | +11 | +6 | +11 | Judgment 7/day | 5 | 5 | 5 | 5 | 5 | 4 |
20th | +15/+10/+5 | +12 | +6 | +12 | True judgment | 5 | 5 | 5 | 5 | 5 | 5 |
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Domain
See Also
- Domains - List of complete domains and subdomains.
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