Acrobatics (Apath)
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Unofficial rules compendium | |
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Falling
Acrobatics skill can reduce falling damage by more than 1d6; each multiple of 15 on the Acrobatics roll removes another die of falling damage. Mitigating all falling damage this way allows you to land without falling prone.
Swinging
The jump skill is used to swing on ropes, which is particularly useful on a sailing ship or in a jungle full of vines. This is a jump roll that ignores the lack of a running start. You can also move an equal distance downwards without penalty while doing this.