Move Tech (Action Powers)
Templates for Action |
- Main article: Powers (Action)
Remote
Stance
You establish a link with an object, through which powers can be channeled. The object must be at least half as large as you are and no more than twice as heavy (generally withing three points of Body and must be cumbersome enough that somebody who wishes to protect it counts as defending somebody else. You must touch the target to establish the link, and if the link is to be maintained for a long time, this is often done under ritual circumstances. As long as you maintain this stance, you can use your senses and channel powers through the remote. When this power is active, any power you use can manifest through the remote, just as if you were there. The object still counts as unnamed, tough, and has only one hit.
Unlike many other powers of the technology form, this can be used with powers of any origin.
Ranging
Limit Break
You can use a single power without range penalties. You must still see your target for spells that requires a line-of-sight, and Cover applies normally. Casting a spell through remote viewing (cameras, divination) causes a low rumble that prevents the target from being surprised.