Summon Mind (Action Powers)
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Templates for Action |
- Main article: Powers (Action)
Flower of Knowledge
Trigger Action (Finsiher)
You can create a flowering of intellect where there was none before. This can give reasoning powers to an object (creating any type of creature except Folk or an animal), or full sentience to a non-sentient creature. If used on a sentient, it creates a second personality, generating a mental disorder.
The newly created mind is shaped by you, and you can imbue it with part of your reasoning process and motivation. In general, it will start out friendly to you and sympathetic to your ideas, willing to perform whatever task you created it for. If created within another sentient being, it will be dominant for a time as the original personality is in shock, but after a day or so the two personalities will start to crash. Depending on how different they are from each other, this might be a conflict to the death over control and identity or they might merge almost seamlessly.
The tree of knowledge often bears bitter fruit. While this power can be very rewarding, it is often very dangerous also. After a while, minds created this way tend to adopt some of your negative personality traits and might become your bitter enemies, especially if you have many personality flaws or treat them badly.