Transmute Magic (Action Powers)

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Revision as of 11:25, 10 February 2010 by Starfox (talk | contribs) (Spontaneous Magic rewrite, Spell Preparation polish)
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Main article: Powers (Action)

Spell Preparation

Limit Break

Use Spell Preparation to prepare any one power you do not know, but whose Form you do know. You can now use this power at any time with the Magic origin, but only once. If the power is a stance, you can continue to keep it up for one scene (or as long as it makes sense). If you prepare a new power, you lose the previously prepared one.

This power can be taken several times; each time lets you prepare one additional power or one additional use for a power you have already prepared. It is considered normal to start with a spell prepared for use with this power.

Spontaneous Magic

Limit Break

You can fudge and use powers you do not have for one round. When you use this schtick pick one Power of a Form you know; you can use this power once and you must do so when your next action comes up or lose the opportunity. If the power is a stance, you can continue to keep it up for one scene (or as long as it makes sense).

Sustaining

Limit Break

You can extend the duration of any one power that is already in effect to last a whole session. Does not apply to stances.