Transmute Force (Action Powers)
Templates for Action |
- Main article: Powers (Action)
Force Armor
Basic Action or Limit Break
Your target's skin is protected by a very tight and form-fitting force field. He gains 2 points of armor, increasing Toughness. You can take this schtick several times gaining 2 additional points of armor each time to a maximum of 10 points. If you use this as a Basic Action, it lasts until the end of the round, if you use it as a Limit Break it lasts for one scene or about 15 minutes.
Force Shield
Stance
You create an armored shield in front of you that gives you 5 points of armor, increasing your Toughness. The shield is only good in one direction (about a 180 degree arc), but you can change its orientation each time you take an action, including trigger actions.
Wall of Force
Limit Break
You can create a wall of night-invulnerable force. Template:Wall (Action) A wall of force transparent, but invulnerable to most effects. It can be dispelled and Energy damage can harm it, but it is otherwise invulnerable. The wall is not entirely continuous, as a basic action, it is possible to slip or bull-rush through a Wall of Force with a Maneuver or Melee roll against your Create.
Wireframe Visualization
Inherent
You can visualize something you are creating as an intangible image, which you can then use as a model and blueprint, simply filling out the empty spots. This makes building tasks using Create skill Routine for you, which means you can opt to roll ±0 in the Create skill, even when working on entirely new construction. This never applies to opposed tasks.