Fly (Action)
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Basic Action
This is intended as a travel power useful in case scenes and somewhat impractical for ordinary adventuring.
You take off and fly through the air with a Move equal to your Ride skill. You can fly until you land or for the rest of the scene.
While in flight, you must keep track of your flight direction, and must also move at least half your Move with each basic action. You can only turn once per move, doing so at any point. You can use this power again to gain a single move with no turning restrictions, which is useful for navigating obstacles.
In a chase scene or for overland travel you can use this power to move normally at the enhanced speed.