Maneuver Schticks (Action)
Heroic Action Role-Play |
Ambush
Trigger Action (Focus)
When you see hostiles but they cannot see you, you can focus.
Caped Crusader
Stance
Strike a pose while wearing a great billowing cloak. For the rest of the round you can glide using this cape, flying but only horizontally or downwards.
Escape Artist
Limit Break
You have the marvelous ability to contort your limbs and dislocate your bones in order to slip out of ropes, manacles or other restraints, as well as openings to small for an ordinary human to move through.
You use Maneuver for these stunts, and the difficulty depends on the mode of restraint used. Regardless of the method employed, the minimum difficulty is the binder's Melee skill.
Restraint | Difficulty |
Simple handcuffs, hole wider than your shoulders but too narrow to crawl in. | 5 |
Manacles, hole as wide as your hips but not your shoulders. | 10 |
Straightjacket, foot cuffs, hole as wide as your head but not your hips | 15 |
Bonds custom-adjusted for you | 20 |
You can attempt these stunts even without the schtick, but the difficulty is twice as high.
Fade
Trigger Action (Combo)
You automatically an unobtrusively position yourself so as not to be noticed. Each time you make the movement associated with a Basic Action you can make a Sneak stunt. You are also always sneaking in noncombat situations as long as it is in any way credible. You still need normal cover to sneak, this just changes the action required to hide.
Power Hitch
Trigger Action
When a creature within Move meters of you uses a power to move or Teleport, you can hitch a ride; moving along with the target and arriving next to that target.
Precarious Position
Trigger Action (Focus)
When balancing in a precarious position, at least 5 meters above all opponents and not attacking or Sneaking, you can focus.
Scout
Stance
You can Sneak and crawl at half speed and not become visible. While doing so, even the slightest amount of cover (mud, tall grass) offers you concealment.