Mystic (Wisdom) (5A)
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An Exemplar subclass.
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3rd Level: Focus Ability
Your Focus Ability is Intelligence. You are proficient in Intelligence and Wisdom saving throws.
3rd Level: Mystic Proficiencies
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3rd Level: Mystic Identification
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3rd Level: Mystic Tricks
You can choose these tricks only available to Occultists.
- Distant Spell. When you cast a spell that has a range of touch or greater, you can use this trick to add 30 feet to the spell's range.
- Healing Power. When you cast a spell that restores hit points, you can use this trick to add your Exemplar Die to the hit points recovered. This does not use a die from your Exemplar Dice pool.
- Holy Strike. When you cause damage to an opponent, you use this trick to deal an additional 1d8 radiant damage equal to your Exemplar Die to that creature. This does not use a die from your Exemplar Dice pool.
- Spell and Smite. When you use the Attack action you can, on the same turn, use a bonus action to take the Cast a Spell action.
Spellcasting
When you reach 3rd level, you augment your skills with the ability to cast spells.
Exemplar Level |
Cantrips Known |
Spells Known |
Spells per Day | |||
1 | 2 | 3 | 4 | |||
3rd | 2 | 3 | 2 | — | — | — |
4th | 2 | 4 | 3 | — | — | — |
5th | 2 | 4 | 3 | — | — | — |
6th | 2 | 4 | 3 | — | — | — |
7th | 2 | 5 | 4 | 2 | — | — |
8th | 2 | 6 | 4 | 2 | — | — |
9th | 2 | 6 | 4 | 2 | — | — |
10th | 3 | 7 | 4 | 3 | — | — |
11th | 3 | 8 | 4 | 3 | — | — |
12th | 3 | 8 | 4 | 3 | — | — |
13th | 3 | 9 | 4 | 3 | 2 | — |
14th | 3 | 10 | 4 | 3 | 2 | — |
15th | 3 | 10 | 4 | 3 | 2 | — |
16th | 3 | 11 | 4 | 3 | 3 | — |
17th | 3 | 11 | 4 | 3 | 3 | — |
18th | 3 | 11 | 4 | 3 | 3 | — |
19th | 3 | 12 | 4 | 3 | 3 | 1 |
20th | 3 | 13 | 4 | 3 | 3 | 1 |
Spell List
You use either the cleric or druid spell list.
Cantrips
You learn two cantrips of your choice from your chosen spell list. You learn an additional cantrip of your choice at 10th level.
Spell Slots
The Mystic Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest. For example, if you know the 1st-level spell Bless and have a 1st-level and a 2nd-level spell slot available, you can cast Bless using either slot.
Spells Known of 1st Level and Higher
You know three 1st-level spells of your choice from your spell list.
The Spells Known column of the Mystic Spellcasting table shows when you learn more spells of 1st level or higher. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.
Whenever you gain a level in this class, you can replace one of the spells you know with another spell of your choice from your chosen spell list. The new spell must be of a level for which you have spell slots.
Spellcasting Ability
Wisdom is your spellcasting ability for your mystic spells. You use your Wisdom whenever a spell refers to your spellcasting ability.
Spell save DC = 8 + your Proficiency Bonus + your Wisdom modifier (same as your trick save ability)
Spell attack modifier = your Proficiency Bonus + your Wisdom modifier
6th Level: Mystic Dice
When you spend an Exemplar Die on an action to interact with, harm, observe, or defend against a creature, you learn additional information about the target. Read the Exemplar Die and learn information as given below.
- What attacks the creature has and the damage each attack.
- What Armor Class the creature has, any reactions it can use, and what saving throws it is proficient in.
- What spells the target knows (if any). In the case of creatures that prepare spells, you learn what spell lists they can pick spells from.
- What skills the target knows.
- The target's point of origin, native terrain, and what languages it speaks (if any).
- On a result of six or more, you get to chose what information you learn.
10th Level: XXX
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14th Level: XXX
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