Cinnamon (build)
Revision as of 10:08, 21 March 2007 by hastur>Mats Öhrman (Hastur)
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Re-Revised Level Up Plan
Charming Rogue removed from the equation again.
Level | Save (inc attribute) | Notable Class Abilities | |||||||
Aer | Sorc | SDan | HP | Fort | Ref | Will | Feat | ||
1 | 1 | 1 | 6 | 2 | 6 | 1 | Trapfinding, Eschew Materials | lesser powers N/day, Weapon Finesse | |
2 | 2 | 6 | 2 | 6 | 1 | - | Fly 20', +2 Int, +2 Cha, Dodge | ||
3 | 2 | 10 | 2 | 6 | 2 | Inventor | |||
4 | 3 | 15 | 3 | 9 | 2 | Lightning Reflexes | |||
5 | 3 | 15 | 3 | 10 | 2 | - | Fly 40', +2 Dex, major powers 1/day | ||
6 | 4 | 20 | 3 | 10 | 3 | Mobility, Silent Spell | 2nd level spells | ||
7 | 5 | 24 | 3 | 10 | 3 | Endurance | |||
8 | 4 | 24 | 3 | 10 | 3 | - | Fly 60', +2 Cha, lesser powers at will | ||
9 | 6 | 29 | 4 | 11 | 4 | Combat Casting | 3rd level spells | ||
10 | 1 | 35 | 4 | 13 | 4 | Maximize Spell(?) | Spelldance | ||
11 | 2 | 42 | 4 | 14 | 6 | Sly Fortune(CSc) | Fascinating dance, Evasion, 4th level spells | ||
12 | 3 | 48 | 5 | 14 | 7 | Survivor's Luck(CSc) | Cooperative Dance | ||
13 | 4 | 55 | 5 | 15 | 7 | Dumb Luck (CSc) | Sleep Dance, 5th level spells | ||
14 | 5 | 61 | 5 | 15 | 8 | Tempting Fate(CSc) | Confusing Dance |
Items to Purchase
Item | Nominal Cost | Weight | Source | Note |
Cloak Of Charisma +2, as Tattoo: lower back | 4,000 | - | DMG | |
Vest Of Resistance +2, as Tattoo: chest sides | 4,000 | - | CAr | |
Ring of Protection +1 | 2,000 | - | DMG | |
Amulet of Natural Armor +1 | 2,000 | - | DMG | |
Ring of Evasion | 25,000 | - | DMG | |
Goggles of the Night | 12,000 | - | DMG | |
Gloves of Dexterity +2 | 4,000 | - | DMG | |
Circlet of Persuation | 4,500 | - | DMG | +3 Charisma-based check |
Bracers of Armor +6 | 36,000 | 0.1 lb | DMG | |
Boots of Elvenkind, as Tattoo: Ankles | 2,500 | - | DMG | +5 Move Silently |
Links:
Sorc Spells
Level 0
Spells known at class level 1: 4+0
- Message
- (Detect Magic)
- Prestidigitation
- Daze
- (Mage Hand)
- (Open/Close)
- Read Magic
- (Ghost Sound)
- (Light)
Level 1
Spells known at class level 1: 2+2
- Mage Armor (PH, Conj)
- Grease (PH, Conj)
- Color Spray (PH, Illu)
- Sleep (PH, Ench)
- (Remove Scent) (SComp, Tran)
- (Instant Locksmith) (SComp, Div)
- (Spontaneous Search) (SComp p.204, Div)
Level 2
- (Phantasmal Assailants: Nightmare creatures strike subject for 8 Wis damage, 8 Dex damage.) (SComp p.154, Illu)
- (Resist Energy: Ignores first 10 (or more) points of damage/attack from specified energy type.) (PH, Abjur)
- (Web: Fills 20-ft.-radius spread with sticky spiderwebs.) (PH, Conj)
- (Detect Thoughts: Allows listening to surface thoughts.) (PH, Div)
- (Knock: Opens locked or magically sealed door.) (PH, Trans)
Level 4
- (Ruin Delvers Fortune: Cast on another creatures turn and choose one of several benefits.) (SComp p.178, Trans)
Luck Feats
Spelldancer
Level | BAB | Fort | Ref | Will | Special | Spells per Day |
1 | +0 | +0 | +2 | +2 | Spelldance(Su) (Con bonus + class level rds/day, more with fort saves) | +1 level in existing class |
2 | +1 | +0 | +3 | +3 | Enthralling Dance(Sp) (1/day), Evasion(Ex) | +1 level in existing class |
3 | +1 | +1 | +3 | +3 | Cooperative Dance(Ex) | +1 level in existing class |
4 | +2 | +1 | +4 | +4 | Enthralling Dance(Sp) (2/day), Sleep Dance(Sp) (1/day) | +1 level in existing class |
5 | +2 | +1 | +4 | +4 | Confusing Dance(Sp) (1/day) | +1 level in existing class |