Druid (D&D balance)
Revision as of 13:05, 28 December 2006 by hastur>Starfox (Hastur)
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
|
|
| Ability | Example Classes | 21 Points |
| Spells | ||
| Major spell ability: Maximum spell level 9 | Druid | 3 |
| Combat Ability | ||
| Per point of base attack bonus at level 4 | 3 | |
| Armor class | ||
| Each armor proficiency (light, medium, heavy, shield) | 2 | |
| Hit Dice | ||
| Per point of average dire roll (rounded down) | 4 | |
| Saving Throws | ||
| Each good saving throw category (Fortitude, Reflex, Will) | 2 | |
| Skill Points | ||
| Every 2 skill points per level | 2 | |
| Bonus Feats and Class Abilities | ||
| 1 ability/feat per 5 levels | Wizard | 1 |
| Familiar/Companion/Special Mount | Paladin | 1 |
| Wild Shape | Druid | 3 |