Wizard (D&D class)
Revision as of 13:44, 18 October 2006 by hastur>StarFpx (Hastur)
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Unofficial rules compendium | |
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Rules
- Familiar abilities are based on your hit dice, not level.
Generalist Wizard
Options
Domain Wizard
UA 57 - Gain a domain and get an extra prepared spell each level from domain list. No caster level bonus. Lose bonus all feats.
Domain list: Antimagic, Battle, Cold, Conjuration, Divination, Enhancement, Evocation, Fire, Illusion, Necromancy, Storm, Trasmutation.
Specialist Wizard
Options
Variants
UA 59-64 - Your school choice affects you more.
- Abjurer - Spontaneous dispelling
- Summoner - Spontaneous Summoning
- Diviner - Bonus Feat list
- Enchanter - Social Proficency
- Evoker - Energy Afffinity
- Illusionist - Illusion Master or Shadow Shaper
- Necromancner - Skeletal Minion
- Transmuter - Spell Versatility