Triple-Faced Witch (Apath)
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A triple-faced witch lives three lives at once, one in each age category. As she ages, her "natural" age category changes, but she learns to magically assume any age category at will.
Class Features
This archetype has all normal class features, except as noted.
Patron Spells
A triple-faced witch replaces some of her patron spells with the following: 2nd—youthful appearance, 4th—pup shape (as a 2nd level witch spell), 6th—sands of time.
Triple-Faced (Su)
At 6th level, a triple-faced witch can shift her appearance between her natural age and three idealized age categories: young adult (youth/maiden), adulthood (father/mother), or elderly (elder/crone). In each case, her appearance is her own at the appropriate age, rather than that of a new individual.
She may change between these three aspects or her actual age as a standard action. As the young adult, she gains a +2 bonus to Dexterity and Constitution, but suffers a -2 penalty to Wisdom. In the adult aspect, she gains a +2 bonus to Wisdom and Intelligence, but takes a -2 penalty to Dexterity. As the elderly aspect, she gains a +4 bonus to Wisdom and Intelligence, but takes a -2 penalty to Strength and Dexterity. These do not stack with any bonuses or penalties she may have from her actual age, but bonuses do cancel penalties.
This gives a +10 bonus on Disguise checks to alter apparent age category. True seeing reveals the natural appearance overlaid with the assumed one, recognizing both as part of the true self.
Triple-faced does not alter clothing or equipment, and does not heal any deformity or injury unrelated to age.
This replaces the hex gained at 6th level.
Blessed Middle Age
At 12th level, the triple-faced witch does not suffer any age penalties at up to middle age, including when assuming the young adult or adult age with the triple-faced ability. This replaces the hex gained at level 12.
Blessed Old Age
At 20th level, the triple-faced witch does not suffer any age penalties, including from the triple-faced ability. This replaces the hex gained at level 20.
Summary of Changed Class Abilities
- Patron Spells
- Hex gained at level 6, 12, 20.