Summon Monster / Nature's Ally (Apath)
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Summon Monster / Nature's Ally
A creaure of Intelligence 5 or less summoned by these spells knows the attack trick taken twice and the and guard trick. The caster can handle a summoned animal as a free action, or push it as a move action, even if lacking any ranks in the Handle Animal skill. See Handle Animal. The caster gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding wummoned animals.
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