Saint of Sinners (Apath)

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Unofficial rules compendium
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The saint of sinners is a vice with a vision, a burglar that got a break, a lost soul that has been found.

Class Abilities

A saint of sinners has all class abilities of the normal rogue , except as follows.

Weapon Proficiency

Saint of sinnerss are proficient with all simple weapons, plus the battle aspergillum, flask thrower, sap, and whip.

Sinner Devotions

Beginning at 1st level, a saint of sinners can cast a small number of divine spells drawn from his list of devotions as a spell-like ability. A saint of sinners’s selection of devotion spells is limited to his list of stalker devotions (see below). The save DC for a saving throw against a stalker devotion is 10 + the devotion’s level + the saint of sinners’s Wisdom modifier. At 1st level, a saint of sinners can cast 1st-level devotions and each subsequent level of devotions every four levels thereafter, up to a maximum of 5th-level devotions at 17th level.

A saint of sinners gains access to the following devotions: 1st level—ant haul, aspect of the falcon, call animal, calm animals, charm animal, detect snares and pits, feather step, hide from animals, illusion of calm, keen senses, know the enemy, longshot, longstrider, residual tracking, speak with animals, tireless pursuit, vanish; 2nd level—acute senses, animal aspect, aspect of the bear, badger’s ferocity, blur, cat’s grace, chameleon stride, darkness, forest friend, gravity bow, hunter’s eye, lead blades, locate weakness; 3rd level—bloody claws, burrow, burst of speed, deeper darkness, instant enemy, invisibility, tireless pursuers; 4th level—animal aspect (greater), aspect of the stag, commune with nature, displacement; find quarry, tree shape; 5th level—aspect of the wolf, freedom of movement, invisibility (greater), terrain bond.

At 1st level, a saint of sinners may select one 1st–level spell from his list of devotions to prepare as his 1st–level devotion.

At 5th level, a saint of sinners may select one 2nd–level devotion to prepare as his 2nd–level devotion.

At 9th level, a saint of sinners may select one 3rd–level devotion to prepare as his 3rd–level devotion.

At 13th level, a saint of sinners may select one 4th–level devotion to prepare as his 4th–level devotion. Also, a saint of sinners can now select two devotions each of 1st–, 2nd–, and 3rd–level to prepare as his 1st–, 2nd–, and 3rd–level devotions.

At 17th level, a saint of sinners may select one 5th–level devotion to prepare as his 5th–level devotion.

Each day a saint of sinners can use a number of spell levels for sinner devotions equal to 8 + his saint of sinners level. When casting a devotion spell, the saint of sinners expends a number of points from his daily sinner devotion ability per level of the spell. Using a sinner devotion is a swift action, and has a caster level equal to his saint of sinners level.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon Proficiency