Mounted Fighter (Apath)
Unofficial rules compendium | |
|
Some fighters share their trials with a chosen mount.
Class Information
This is a Fighter archetype
Hit Die: d10.
Class Abilities
The mounded fighter has all the fighter's class abilities except as follows:
Bravery (Ex)
Starting at 3ed level, a fighter and his mount gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 3rd.
Mount (Ex)
At first level a mounted fighter gains the service of a loyal and trusty steed to carry him into battle. This mount functions as a druid’s animal companion, using the mounted fighter’s level as his effective druid level. The creature must be one that he is capable of riding and is suitable as a mount. A Medium mounted fighter can select a camel or a horse. A Small mounted fighter can select a pony or wolf, but can also select a boar or a dog if he is at least 4th level. The GM might approve other animals as suitable mounts.
A mounted fighter does not take an armor check penalty on Ride checks while riding his mount. The mount is always considered combat trained and begins play with Light Armor Proficiency as a bonus feat. A mounted fighter’s mount does not gain the share spells special ability.
A mounted fighter’s bond with his mount is strong, with the pair learning to anticipate each other’s moods and moves. Should a mounted fighter’s mount die, the mounted fighter may find another mount to serve him after 1 week of mourning. This new mount does not gain the link, evasion, devotion, or improved evasion special abilities until the next time the mounted fighter gains a level.
This replaces the Armor Training abilities normally gained at level 7, 11, and 15.
Table: Mounted Fighter
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1 | +2 | +0 | +0 | Bonus feat, mount |
2nd | +2 | +3 | +0 | +0 | Bonus feat |
3rd | +3 | +3 | +1 | +1 | Armor training, bravery +1 |
4th | +4 | +4 | +1 | +1 | Bonus feat |
5th | +5 | +4 | +1 | +1 | Weapon training 1 |
6th | +6/+1 | +5 | +2 | +2 | Bonus feat |
7th | +7/+2 | +5 | +2 | +2 | Bravery +2 |
8th | +8/+3 | +6 | +2 | +2 | Bonus feat |
9th | +9/+4 | +6 | +3 | +3 | Weapon training 2 |
10th | +10/+5 | +7 | +3 | +3 | Bonus feat |
11th | +11/+6/+1 | +7 | +3 | +3 | Bravery +3 |
12th | +12/+7/+2 | +8 | +4 | +4 | Bonus feat |
13th | +13/+8/+3 | +8 | +4 | +4 | Weapon training 3 |
14th | +14/+9/+4 | +9 | +4 | +4 | Bonus feat |
15th | +15/+10/+5 | +9 | +5 | +5 | Bravery +4 |
16th | +16/+11/+6/+1 | +10 | +5 | +5 | Bonus feat |
17th | +17/+12/+7/+2 | +10 | +5 | +5 | Weapon training 4 |
18th | +18/+13/+8/+3 | +11 | +6 | +6 | Bonus feat |
19th | +19/+14/+9/+4 | +11 | +6 | +6 | Armor mastery, bravery +5 |
20th | +20/+15/+10/+5 | +12 | +6 | +6 | Bonus feat, Weapon mastery |
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Armor Training
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |