Intimidate (Apath)

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Revision as of 15:49, 7 February 2017 by Starfox (talk | contribs) (→‎Agitate: wk)
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Unofficial rules compendium

The base DC of an Intimidate check is 10 + 2x targets Will save bonus against fear.

Agitate

You can use this skill to cause an opponent to become riled. The DC of this check is 10 + 2x the target's will save modifier against fear. You can only threaten an opponent this way if it is within 30 feet and can clearly see and hear you. This is a mind-affecting fear effect.

If you are successful, the target is shaken for one round. This duration increases by 1 round for every 5 by which you beat the DC. Unlike demoralize opponent, mutliple applications of agitate do stack as outlined in the riled condition.

Action

Agitate is a standard action.

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