God Caller (Apath)
Revision as of 10:09, 27 September 2012 by Starfox (talk | contribs) (→Summary of Changed Class abilities: polish)
Unofficial rules compendium | |
|
The divine summoner is a summoner with a divine sponsor that uses divine magic.
Class Features
Spells
A divine summoner casts divine spells. This means he does not suffer from arcane spell failure. Add the following spells to the divine summoner's spell list:
- Cure light wounds, sanctuary.
- Aid, cure moderate wounds, delay poison, spiritual weapon.
- curse serious wounds, remove curse, remove disease.
- Cure critical wounds, neutralize poison.
- Break enchantment
- Heal
A divine summoner cannot cast spells of an alignment opposed to his own or that of his patron. Spells with alignments are so noted in spell descriptions. Note that summon monster spells are aligned, having the same alignment as the creature summoned.
Summary of Changed Class Abilities
The following class abilities are affected by this archetype:
- Spells