Brute (Apath)
Unofficial rules compendium | |
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The brute is no spiritual tribesman, he is simply a big guy with a bad temper.
Class Abilities
The brute has all the class abilities of the barbarian, except as noted below.
Brutish Recovery
When a rage ends, the brute heals a number of hit points equal to the hit points gained from the rage bonus to Constitution. This ability can be used once every five minutes. This replaces all rage powers.
Tireless
A brute adds his Fortitude saving throw modifier instead of the Constitution bonus to checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst. He also adds half his class level on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation. He can sleep in light or medium armor without becoming fatigued. Finally, a brute is not fatigued when a rage ends.
Summary of Lost Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Rage
- Rage Powers