Detect Light (Action Powers)
Templates for Action |
- Main article: Powers (Action)
Detect Evil
Basic Action
Many magic traditions have defined evil, an opposing philosophy or set of ideals that are anathema to everything you magic stands for. With this effect, you can sense such evil. Make a skill roll and multiply the result by 10; this is the range in meters. If you can see the evil creature or object you can pinpoint it; otherwise you merely know evil is present.
Discern Motivation
Basic Action
You can peek at a creature's soul and discern what motivates it, what it feels affection for, and what kinds of things would inspire it. This can then be used as the basis when interacting with that creature.
Eyes of the Sun
Stance
Your vision is improved. You can see perfectly over long distances as if you were using a binocular with x100 enlargement (things appear as if they were only 1/100 as far away), yet there is no reduction in your field of vision. You are never blinded by glare or bright light, and are immune to flashes used as distractions.
True Sight
Basic Action
On a successful power skill check, you can identify illusions and conjured objects as false or divine the true forms of transformed creatures. The difficulty is whatever skill the target is using.
Vision
Limit Break
You get a vision of something that concerns you or someone in your presence who you use the power for greatly. The vision can contain factual information or advice, depending on the situation and story needs, but is should always be useful in some way.