Move Animal (Action Powers)
Templates for Action |
- Main article: Powers (Action)
Pet Portal
Inherent
You can teleport a pet animal to you and back. This teleport takes the place of normal movement; when it becomes the pet's turn to act, it instantly arrives near you and can act normally. It can similarly disappear at the beginning of any of its actions. One end of the teleport must be within Ride meters of you, the other must be in a safe location far away. As an option, the pet can reside in an extradimensional space when dismissed.
Race
Stance
Select a living creature you touch; its Move is increased by +2. You need not continue to touch it to maintain the stance.
Superspeed
Basic Action
Substitute your Move with your Ride. You can move your Ride in a straight line as a basic action. This is the only way you can use this increased speed, but you can do this as part of a chase.
Planar Pursuit
Basic Action
You can track and follow another creature even through other dimensions. You must start with a spoor that is no more than one day old. Make an opposed Ride check. On a success, you are not only able to track the creature, you can follow it through any Teleports it uses, following it single-mindedly. If you take even a short break from the pursuit, you must roll again.